Tag: drum machines

  • Arturia DrumBrute – First Impressions

    Arturia DrumBrute – First Impressions

    For this Holiday season’s gift to the studio, I decided on the Arturia DrumBrute. An analog drum synthesizer and sequencer, the DrumBrute simply demands to be played, considering its host of performance features and a classic drum machine sound, ala the TR-808 and TR-909 — all at a street price of $449. More esoteric functionality like polyrhythms and individual track outputs round out a great kit, worthy of interest to anyone creating Berlin School or electronica compositions.

    Arturia DrumBrute
    The Arturia DrumBrute. Photo by Author.

    Read on to see if the DrumBrute belongs as part of your studio setup.

    Arturia DrumBrute Features and Functionality

    Anyone familiar with an old school drum machine should feel comfortable with the layout of the DrumBrute. 12 velocity-sensitive pads allow beats to be entered in a kinetic fashion, or you can simply jam along with an existing pattern. There are 17 different sounds on the DrumBrute, so five of the channels sport toggle buttons to switch between two sounds.

    These 12 channels all include level knobs as well as other controls; the majority of them are pitch and decay. There is no panning, as the DrumBrute is a mono device, but when connecting one of the 12 individual outs, that sound is removed from the main output. This is a great feature, especially if you have a dedicated mixer to pair with the drum machine.

    16 step buttons allow patterns to be programmed or edited either on the fly or in step mode. When combined with the Last Step button, you are able to vary the amount of steps in a pattern from 1 to 64. As mentioned earlier, there is a polyrhythm mode that allows each track in a pattern to be in its own time signature. B’b’b’b’boom!

    The DrumBrute stores 64 patterns in its memory. These are accessed using the Bank button (there are four) along with one of the step buttons. Song mode lets you string up to 16 patterns in a specific order; the drum machine memory stores 16 songs.

    In addition to the previously mentioned audio outs (two headphone jacks as well!), the DrumBrute includes 5-pin MIDI I/O, clock sync I/O, and a USB port. Expect more on this functionality in a future article.

    The Live Performance Features of the DrumBrute

    Featuring a host of intuitive live performance functionality, the DrumBrute is simply fun to play. The built-in filter has low-pass and high-pass modes and includes the standard pair of cutoff and resonance knobs. A looper strip lets you play a smaller section of a pattern in real time; it is also used to program drum fills when creating patterns.

    The Randomness knob is also a blast, and works as expected considering its name. Expect beat tweaking, including changes to notes and velocity, as you turn the knob. The Swing knob works in a similar fashion. Both knobs feature a Current Track button which lets you apply the effect to only one track within a pattern.

    A global tempo knob with a tap tempo feature is another important DrumBrute control. Within a song, it is also possible to use patterns each with their own tempo.

    If you are in the market for a drum machine, the Arturia DrumBrute needs to be in your wheelhouse. It sounds great, with its classic analog drum machine tones holding their own in a synth-heavy mix. Running it through the Electro Harmonix Deluxe Memory Boy delay and Hotone Skyline chorus sufficiently puts things over the cliff!

    Expect a trip into its deeper functionality, including syncing (it’s compatible with the Korg Volcas among other devices), in an upcoming TabMuse article or two.

  • Review: The Teenage Engineering PO-12 puts the Beatbox in your Pocket

    Review: The Teenage Engineering PO-12 puts the Beatbox in your Pocket

    Teenage Engineering has earned accolades for their product line featuring great sound and innovative features. Their Pocket Operators, originally introduced last year, included three devices covering the Holy Trinity of Beatmaking — synth, bass, and drum machine — with each looking more like a handheld calculator than a musical instrument.

    The PO-12 drum machine’s LCD display features a humorous representation of a sewing machine working in time with the beat, in addition to other more functional information. A sequencer (sadly limited to 16 steps), effects, and great sound quality round out the package. At a street price of only $59, any of the Pocket Operators (Teenage Engineering also introduced three new models at NAMM 2016) make for an easy purchase by electronic musicians of all stripes.

    A Handheld Drum Machine with Sync

    I originally debated purchasing either a Volca Beats or the PO-12. For essentially the same price, I decided go with the PO-12 and Korg’s SQ-1 sequencer, figuring the latter’s sync capabilities over both MIDI and a dedicated sync port would keep my Moog Sub 37 working in time with my Volcas and Monotribe. Thankfully, the PO-12 also provides a sync port, so it quickly joined in the fun.

    Teenage Electronics PO-12
    The Teenage Engineering PO-12 packs a lot of sound in a small package. Photo by author.

    The most impressive aspect of the PO-12 is its excellent sound quality. Even though the sounds are digital, they sound great mixed together with the Korg Monotribe. The two compliment each other nicely, making the decision to forego a Volca Beats workable for the time being.

    My only problem with the PO-12’s functionality is the 16 step limit of its sequencer. Simply adding an active step function similar to Korg’s would have been a nice feature. Since I like to work in 3/4 or 5/8, building cool polyrhythms using the PO-12 with other devices isn’t an issue.

    Composing Beats is a Breeze

    The PO-12 is really intuitive, with an easy process for creating beats. You simply select a sound and then enter the active steps on the grid. The standard array of drum machine sounds is included, plus synth and bass tones which can be tweaked in real time using the two knobs to build simple repeating melodies. Real time overdubs and tempo swing changes are also possible.

    You are also able to punch-in effects over a pattern, with 16 different effects included — everything from bit crushers to delays to stutters to sweeps. The knobs are also leveraged to tweak sound parameters in real time. Both features combine to add a ton of personality to the patterns created with the PO-12.

    The device stores 16 beats which can be chained to create larger compositions of up to 16 patterns with the individual parts usable more than one time. Five different sync modes add some flexibility, but I’ve only used the mode supporting the Volcas, Monotribe, and Sub 37 with the SQ-1 serving as traffic cop. Obviously, syncing multiple Pocket Operators is another option.

    The PO-12 is powered by two AAA batteries. It’s a low-power device, which turns itself off automatically, although the LCD display always remains on. I’ve yet to change batteries after two months. The unit is pretty fragile, so if you are planning to use it at shows, consider picking up a case from Teenage Electronics for around $40.

    If an inexpensive, fun drum machine with killer sound is on your musical instrument wish list, by all means take a look at the Teenage Electronics PO-12. A lot of power lurks inside a very small package.